open class LiteralBodyContext : ParserRuleContext
(source)
<init> |
LiteralBodyContext(parent: ParserRuleContext!, invokingState: Int) |
accept |
open fun <T : Any!> accept(visitor: ParseTreeVisitor<out T>!): T |
enterRule |
open fun enterRule(listener: ParseTreeListener!): Unit |
exitRule |
open fun exitRule(listener: ParseTreeListener!): Unit |
getRuleIndex |
open fun getRuleIndex(): Int |
StringChar |
open fun StringChar(): MutableList<TerminalNode!>! open fun StringChar(i: Int): TerminalNode! |