open class EscapedContext : ParserRuleContext
(source)
<init> |
EscapedContext(parent: ParserRuleContext!, invokingState: Int) |
accept |
open fun <T : Any!> accept(visitor: ParseTreeVisitor<out T>!): T |
enterRule |
open fun enterRule(listener: ParseTreeListener!): Unit |
EscapeSequence |
open fun EscapeSequence(): TerminalNode! |
exitRule |
open fun exitRule(listener: ParseTreeListener!): Unit |
getRuleIndex |
open fun getRuleIndex(): Int |