class Allocated : Destroyable
(source)
Allocated objects track allocation of memory using Sodium.
See Also
<a href="https://libsodium.gitbook.io/doc/memory_management">Secure memory</a>
bytes |
Provides the bytes of this key. fun bytes(): Bytes! |
bytesArray |
Provides the bytes of this key. fun bytesArray(): ByteArray! |
destroy |
Destroys the value from memory. fun destroy(): Unit |
equals |
fun equals(other: Any?): Boolean |
finalize |
fun finalize(): Unit |
fromBytes |
Assign bytes using Sodium memory allocation static fun fromBytes(bytes: Bytes!): Allocated! |
hashCode |
fun hashCode(): Int |
isDestroyed |
Returns true if the value is destroyed. fun isDestroyed(): Boolean |